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Eastman school of music
Eastman school of music









eastman school of music

“Songwriters are using technology to support their musical creativity. And this is a hot research topic on how computers recognize music and track the performance of a human being,” Kim said. “One of the problems with 3D music performances is how to synchronize the computer-generated parts and acoustic atmospheres with the human performances. Often referred to as 3D audio, virtual and immersive sound is an emerging field of research and production where companies like Yamaha continually seek to provide rich quality sound across various platforms, especially for 3D classical music concerts. That was the first phase,” said Kim, an associate professor of audio engineering technology in RIT’s College of Engineering Technology, who has experience developing surround audio systems that enhance sound in modern spaces.ĪFC technology enhances an environment by controlling reverberations and sound/object positions, deepening acoustics in passive spaces, and creating various listening environments that enhance the architecture of the site. The first step was to adapt all Yamaha technology to our laboratory. “Yamaha contacted me to discuss the future of this technology.

eastman school of music

Kim and his students will help develop improvements for the next phase of the high-tech audio system. Sungyoung Kim’s Applied and Innovative Research for Immersive Sound (AIRIS) Laboratory at RIT became a test site to explore the future capabilities of one of Yamaha’s newest technologies, the Active Field Control System (AFC). Some of those improvements will be in addition to high-tech acoustics being developed by international entertainment company Yamaha Corp. Researchers at the Rochester Institute of Technology are improving the way people experience sound.











Eastman school of music